Online card game

Mexico — the classic 3-player trump game

Mexico (Meksiko) is a trick-taking card game for three players. Bid for the contract, pick trump, and fight for every trick. Mexico Club is where you play it online with people around the world.

Watch a round

A short replay of bidding, trump pick, and two tricks — the same table you will see in the game.

How to play Mexico

The rules used at Mexico Club. Open a section to read more.

Players and the deck

Mexico is always played by three players. The deck has 32 cards: 7, 8, 9, 10, Jack, Queen, King, and Ace in hearts, diamonds, clubs, and spades.

Card rank from low to high is 7–10, Queen, King, Ace, then Jack. The Jack is the strongest card in its suit (rank 15 in play).

Dealing

Each player receives 10 cards. The remaining 2 cards go to the pot in the center of the table. Those two cards can come into play later depending on the bid and scrap.

Bidding

Players bid clockwise. You may pass with NEXT, or bid a contract of 5 to 10 tricks, or bid MEXICO (the highest bid, worth 20).

  • A higher bid always beats a lower one.
  • NEXT means you pass for this round of bidding.
  • MEXICO is the top bid and immediately moves to trump selection.

The highest bidder becomes the declarer. The other two players defend together.

Choosing trump

The declarer chooses the trump suit: hearts, diamonds, clubs, or spades. If the bid is MEXICO, trump is chosen right after the bid. Trump cards beat any non-trump card.

Playing tricks

There are 10 tricks in a round. The lead player plays a card; the others must follow suit if they can. If you cannot follow, you may play trump or discard.

The highest trump wins the trick. If no trump was played, the highest card of the led suit wins. The winner of the trick leads the next one.

The contract

The declarer must take at least as many tricks as the bid:

  • A bid of 5–9 means that many tricks.
  • A bid of 10 (or MEXICO) means all 10 tricks.

The two defenders try to stop the declarer from making the contract.

Scoring

If the declarer makes the contract, they score the tricks they took (or 20 for a successful MEXICO). If they fail, they lose the bid value (double in normal mode).

Defenders score the tricks they took. On a MEXICO bid those tricks count double. A defender who takes zero tricks scores 0 in easy mode, or minus the bid in normal mode.

Why Mexico Club?

Public games

Jump into a match instantly and compete with players worldwide.

Private rooms

Invite friends and play together in your own private game.

Rankings & stats

Track your progress, compare scores, and climb the leaderboard.

Community guidelines

Mexico Club brings players together from all over the world. Toxic or disrespectful behavior is strictly forbidden and will result in a ban.

Be kind, have fun, and help us build a welcoming community for everyone.

Play now at Mexico Club